GetEffectRequiredInputRectangles(Effect,Nullable<RectF>,EffectInputDescription[],RectF[],Int32) Method
In This Topic
HRESULT ID2D1DeviceContext::GetEffectRequiredInputRectangles([In] ID2D1Effect* renderEffect,[In, Optional] const D2D_RECT_F* renderImageRectangle,[In, Buffer] const D2D1_EFFECT_INPUT_DESCRIPTION* inputDescriptions,[Out, Buffer] D2D_RECT_F* requiredInputRects,[In] unsigned int inputCount)
Syntax
'Declaration
Public Overloads Sub GetEffectRequiredInputRectangles( _
ByVal As Effect, _
ByVal As System.Nullable(Of RectF), _
ByVal () As EffectInputDescription, _
ByVal () As RectF, _
ByVal As System.Integer _
)
public void GetEffectRequiredInputRectangles(
Effect ,
System.Nullable<RectF> ,
EffectInputDescription[] ,
RectF[] ,
System.int
)
Parameters
- renderEffect
- renderImageRectangle
- inputDescriptions
- requiredInputRects
- inputCount
See Also